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Listed under:  Mathematics  >  Statistics and probability  >  Data representation  >  Diagrams  >  Flow charts
Video

Introducing Agriculture - from the paddock/ocean to the plate

This is a video about where food comes from and how it is produced. The video is presented by Amy and uses cut out animation and a spoken commentary with numerous puns and riddles to introduce and explain the concept and purpose of agriculture. Amy then details the steps in producing milk and honey. The video lasts for ...

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Flow Chart

This resource is a web page containing a sample flow chart. The flow chart shows multiple pathways depending on the answer to questions identified as a decision (diamond shape). A printable resource is also available to support the task. This resource is an activity from the NRICH website.

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Dynamic route planning

In this learning sequence, students think critically about the types of data artificial intelligence (AI) algorithms need to analyse for real-time traffic data.

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Years 7–8: General purpose programming

This scope and sequence unit introduces skills and tools for designing and testing algorithms, building up to the use of nested control structures and functions.

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Caring for country

In this set of learning activities, students explore how to restore native vegetation disturbed by natural events or human activity. The module includes a comprehensive teacher guide, curriculum links, materials lists, design process guides and printable student resource sheets. The resource also provides an editable module ...

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ACARA sample assessment task: years 9-10

This resource provides strategies for assessing students' ability to interpret, process, analyse and represent data using spreadsheets, pivot tables, plotting data and scripting activities. A link to a data set from a koala hospital provides extensive data for students to use. The resource includes maps, graphs and charts, ...

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Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

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Scratch 2.0 tutorial

This tutorial provides step-by-step instructions to support the learning of Scratch, a visual programming language. The tutorial is designed for educators who would like to learn how to use Scratch.

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Evacuation robot

This set of learning activities challenges students to design an evacuation route and program a robot to safely guide students from their classroom to a muster point in the event of an emergency. The module includes a comprehensive teacher guide, curriculum links, materials lists, design process guides and printable student ...

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Algorithms for First Nations Australian games

In this lesson, we explore algorithms and how they can be used to provide instructions to play a First Nations Australian instructive game. We also learn about aspects of First Nations cultures.

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Algorithms: Ngarrindjeri weaving

In this lesson, students will practise breaking down a process into smaller parts or steps as an introduction to computational thinking.

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Detecting phishing scams

In this learning sequence, students work in groups to create and analyse common phishing scams, gaining a deeper understanding of the techniques used by scammers. They then develop rules for artificial intelligence (AI) algorithms to detect these scams, promoting critical thinking about cybersecurity and online safety.

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Developing flowcharts: Halving strategy

In this lesson, students will create a flowchart outlining the sequence of steps required when using the halving strategy for division. The process of creating the flowchart consolidates the sequential steps required when solving problems and can be found in other learning areas, such as Design and Technologies and Digital ...